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Railway Raid
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Devlog
Devlog 5/17/18
May 18, 2018
by
DuncanZRob
Final build has been posted, it pretty much is the same build as the one posted on May 3rd just with some updated artwork. There was an attempt to fix the last of the known issues, but due to time con...
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Devlog 5/3/18
May 03, 2018
by
DuncanZRob
Railway Raid patch notes: 5/3/2018 -Gameplay Win and lose animations Win/lose screens have short animations that play depending on the outcome of the level. New level Added 4th level, Winter ruins Key...
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Devlog 4/26/18
April 26, 2018
by
DuncanZRob
We're entering crunch time again, next week is our final playtest date before we have to submit a working executable. It's unfortunate because there was still so much we wanted to implement but we wi...
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RailwayRaid Patchnotes 4/24/18
April 25, 2018
by
DuncanZRob
Railway Raid patch notes: 4/24/2018 -Gameplay Win and lose states If the player’s base reaches zero hit points the player loses, but if the player defeats all the attacking enemies the player wins...
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Devlog 4/19/18
April 20, 2018
by
DuncanZRob
This week we primarily focused on bug fixes while also implementing more animations. The win/lose state is almost ready as well, it should be good for next weeks build. Also while we are cutting it a...
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Devlog 4/12/18
April 12, 2018
by
DuncanZRob
We finally got a build finished! After 3 weeks of numerous setbacks and technically difficulties we have a new and working build available for playtesting. Granted of course it wasn't perfect, we had...
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RailwayRaid_PatchNotes_4/10/18
April 10, 2018
by
DuncanZRob
Railway Raid patch notes: 4/10/2018 -Gameplay Pre-game selection screen Added the pre-game screen that allows the player to select a level and loadout for their train. Switching tracks Added branching...
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Devlog 4/5/18
April 05, 2018
by
DuncanZRob
Well its been another week and we still haven't got another build. We ran into another set of spline issues that made the game pretty much unplayable, and even with our programmers working over time w...
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RailwayRaid_Patchnotes_3/6/18
April 05, 2018
by
DuncanZRob
Railway Raid patch notes: 3/6/2018 -Gameplay Fixed super speed issue Due to a minor scaling problem with the tracks in Unity the train exceeded its intended speed, this has been remedied Main menu Sta...
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Devlog 3/29/18
March 29, 2018
by
DuncanZRob
Since the last update on March 6th we have made a decent amount of progress but are still bogged down by some reoccurring issues. We got enemy pathing working, so enemy waves can now move to take the...
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