RailwayRaid Patchnotes 4/24/18
Railway Raid » Devlog
Railway Raid patch notes: 4/24/2018
-Gameplay
- Win and lose states
- If the player’s base reaches zero hit points the player loses, but if the player defeats all the attacking enemies the player wins.
- Re-coupling cars
- Players can re-couple train cars by running into them with the front or back of the train.
- Multiple train engine types
- Player can now choose from 3 train engine types with different passive abilities(extra support cars, faster speed, and can attack enemies).
- Finalized support car types
- Added anti-air car and fixed anti-personnel car.
- New Level
- Added “nota beach’ as a playable area in the level selection screen.
-General
- Added remaining enemy models.
- Updated artwork the pregame screen.
-UI
- Updated level selection menu artwork
- Added missing bits of the level selection map.
- Moved mini map
- Moved mini map on players HUD from the right side to the left side.
- Enemy movement notifications
- Screen on player’s HUD updates with enemy spawn locations.
-Fixed from last build
- Anti-personnel car does nothing
- Anti-personnel targets and eliminates enemy soldiers that come into range now.
- Base not taking damage
- Base takes damage from enemies that reach it.
- Awkward turning
- Pivot points on the train have been altered so it looks better when rounding corners.
- No level selected
- Woodland level is set as default for selection.
- Awkward turret tracking
- Turrets no longer snap/morph when tracking enemies.
- No limit to camera zoom
- Limit applied to camera zoom in/zoom out.
- No collision/recoupling train cars
- Decoupled train cars can be re-coupled by running into them(still doesn’t register collision on occasion)
-Known Issues
- Drifting/floating enemies
- Enemies moving down paths rotate awkwardly or are floating. This is a minor issue with the FBX’s and will be fixed in the next build.
- Broken planes
- Enemy planes don’t do damage to the base and cannot be destroyed.
- Assault train doesn’t attack enemies
- The turrets on the train aren’t properly coded so they are inert.
- Missing textures
- Enemy soldiers and planes are missing there textures
- Broken train switch
- One of the train switches on the snowfield level doesn’t work.
- Broken win state
- Win screen doesn’t appear even if all enemies are defeated.
- Return to main menu broken
- Return to main menu button on the pause screen still breaks the build upon use.
Files
Railway_Raid_24_APR.exe 17 MB
Apr 25, 2018
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Railway Raid
Railway Raid is an on rails RTS with various elements of a classic tower defense.
Status | Released |
Author | CAGD |
Genre | Strategy |
Tags | On-Rails Shooter, Tower Defense |
More posts
- Devlog 5/17/18May 18, 2018
- Devlog 5/3/18May 03, 2018
- Devlog 4/26/18Apr 26, 2018
- Devlog 4/19/18Apr 20, 2018
- Devlog 4/12/18Apr 12, 2018
- RailwayRaid_PatchNotes_4/10/18Apr 10, 2018
- Devlog 4/5/18Apr 05, 2018
- RailwayRaid_Patchnotes_3/6/18Apr 05, 2018
- Devlog 3/29/18Mar 29, 2018
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