RailwayRaid_Patchnotes_3/6/18
Railway Raid » Devlog
Railway Raid patch notes: 3/6/2018
-Gameplay
- Fixed super speed issue
- Due to a minor scaling problem with the tracks in Unity the train exceeded its intended speed, this has been remedied
- Main menu
- Starting menu has been added with splash art and a control list
-General
- Bug fixes as well as streamlining code for later development
- Added more enemy targets to the test map
-UI
- Adjustments to the speed buttons
- Changed pigments on some of the lights as well as added labels to improve distinction between them
- Pause button
- Added a quit function
-Known Issues
- Turret doesn’t always point at the target
- Occasionally the turret will destroy a target without fully aiming at it, this is not a priority fix because the full turret model hasn’t been implemented into the build
Get Railway Raid
Download NowName your own price
Railway Raid
Railway Raid is an on rails RTS with various elements of a classic tower defense.
Status | Released |
Author | CAGD |
Genre | Strategy |
Tags | On-Rails Shooter, Tower Defense |
More posts
- Devlog 5/17/18May 18, 2018
- Devlog 5/3/18May 03, 2018
- Devlog 4/26/18Apr 26, 2018
- RailwayRaid Patchnotes 4/24/18Apr 25, 2018
- Devlog 4/19/18Apr 20, 2018
- Devlog 4/12/18Apr 12, 2018
- RailwayRaid_PatchNotes_4/10/18Apr 10, 2018
- Devlog 4/5/18Apr 05, 2018
- Devlog 3/29/18Mar 29, 2018
Leave a comment
Log in with itch.io to leave a comment.