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Devlog
Submission to Student Showcase 2021
Into The Woods
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Devlog
Into the Woods - Postmortem (Design)
May 24, 2021
by
bunnyyee
Well, I thought this day would come a lot slower...but hello for the last time from the design side of Into the Woods ! It has been such a journey, but it is that time to reflect on the good things, t...
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Design Blog 6 - Into the Woods
May 24, 2021
by
bunnyyee
Hello again from the Design of Into the Woods ! Probably a little bit late on the party to this one, but I figured that it would be worth documenting a little bit more of the design choices that I mad...
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Production Blog 7- Into the Woods
May 22, 2021
by
nrbeste
Here we finally are folks, the end of the line. Final sprint review! Our game is finished and I cannot even begin to express how amazing this team has been, they all deserve to be recognized for their...
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Production Blog 6- Into the Woods
May 06, 2021
by
nrbeste
Sprint 6 review! We are nearing the end of our time this semester, and it is all coming together! Going to cover the great work my team did, but first I am going over 3 major personal lessons I have l...
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Production Blog 5- Into the Woods
April 22, 2021
by
nrbeste
Welcome to Sprint 5 review, today we are going to show off some really awesome stuff produced by this team. I will also be taking some time to talk briefly about backlogs and why they are so dang impo...
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Design Blog 5 - Into the Woods
April 22, 2021
by
bunnyyee
Welcome back to the Design Side of Into the Woods ! Another sprint has gone by and holy WOW the progress of this team has been amazing! For this design blog, I would like to try something a little bit...
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Production Blog 4- Into the Woods
April 08, 2021
by
nrbeste
Welcome to Sprint 4 review! Time seems to fly rather quickly these days, so lets get right into our producer lesson this week: team communications! One of the most annoying things that can possibly ha...
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Design Blog 4 - Into the Woods
April 05, 2021
by
bunnyyee
Greetings again from the Design side of Into the Woods I! So glad that you have come back for another round of this, the discussion on the talk of the making of our game! That being said, in this blog...
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Production Blog 3- Into the Woods
March 25, 2021
by
nrbeste
Welcome folks to the end of sprint 3. As always I am here to go over lessons learned and work that my team has accomplished from my perspective as a producer. Before I get too far into the content fro...
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Design Blog 3 - Into the Woods
March 25, 2021
by
bunnyyee
Hello again from the Design Side of Into the Woods ! Hopefully, you have had a chance to play the game that we have made, if not, please feel free to download and play! So, let's get into the progress...
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Production Blog 2- Into the Woods
March 04, 2021
by
nrbeste
Welcome to the end of Sprint 2! This means it is time for another recap of how everything went from a producer standpoint. Starting with this sprint, we will have an up to date download of Into the Wo...
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Design Blog 2 - Into the Woods
March 04, 2021
by
bunnyyee
Hello again from the Into the Woods Design Perspective! So glad that you have returned for another look into all things design, let's just get right into it! Playtesting In terms of things that happen...
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Production Blog 1- Into the Woods
February 18, 2021
by
nrbeste
My name is Nathan Beste and I am proud to be the producer for the game Into the Woods . This post and the others to follow are going to help give everyone a look into the development cycle of our game...
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Design Blog 1 - Into The Woods
February 15, 2021
by
bunnyyee
Hello everyone! My name is Olivia Yee and I am the Game Designer on the game we are making called Into the Woods . In these blogs, I will be telling you about the progress that my team will be making...
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