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Guilded Fletching
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Devlog
Postmortem - Design
May 24, 2021
by
o1ah75
Hello all to the last design blog for Guilded Fletching. In this one I will be going over the right and wrongs that happened over the semester. This will not be a super long read but should be very in...
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Postmortem - Guilded Fletching
May 23, 2021
by
tmunstock
Hello everyone! Welcome to the final installation of the Guilded Fletching Production Blogs! If you've been here throughout the entire journey I can do nothing but thank you for following along our jo...
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Production Blog 6 - Guilded Fletching
May 06, 2021
by
tmunstock
Hello again everyone! Welcome back to the sixth installation of the Guilded Fletching Production Blogs! The Fletcher's Guild was incredibly busy during this sprint, we were able to accomplish some rea...
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Dev Blog 5
April 22, 2021
by
o1ah75
This past sprint we got an outstanding amount of work completed. With the core concepts being covered within the previous blogs, let's go over the work from sprint 5 and beginning of sprint 6 and brea...
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Production Blog 5 - Guilded Fletching
April 22, 2021
by
tmunstock
Hello again everyone! Welcome back to our fifth installation of Guilded Fletching's Production Blogs! This Sprint, just as all of the previous Sprints, was absolutely incredible. The Fletcher's Guild...
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Dev Blog 4
April 08, 2021
by
o1ah75
Hello again everyone hope you are having a great day today I will be talking about the level design of this game we will be discussing how the map structure works why we place a thing where we do and...
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Production Blog 4 - Guilded Fletching
April 08, 2021
by
tmunstock
Hello again everyone! For anyone new, I am Tyler Munstock, the Producer for Guilded Fletching. Sprint 4 was very eventful for The Fletcher's Guild, we were able to complete 74 points which again is th...
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Dev Blog 3
March 25, 2021
by
o1ah75
Hello, again today I thought we should talk about a core component of the game more and break down the reasons why they work this way. So in this post, I will be discussing the arrows in-depth as they...
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Production Blog 3 - Guilded Fletching
March 25, 2021
by
tmunstock
Hi again everyone! It's Tyler and I'm back with another Production Blog! During Sprint 3 the team has really taken off in terms of work completed and we could not be more proud of this! Completing 67...
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Dev Blog 2
March 04, 2021
by
o1ah75
Hello everyone this is the second designer blog for Guilded Fletching. What I will be going over today is the work that has been done and Feedback from the prototype which is very exciting. The team h...
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Production Blog 2 - Guilded Fletching
March 04, 2021
by
tmunstock
Hello again everyone! I'm Tyler and I'm back to discuss all of the amazing work we were able to accomplish on Guilded Fletching in Sprint 2! A quick reminder as to what our game is: Guilded Fletching...
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Dev Blog 1
February 18, 2021
by
o1ah75
Hello everyone my name is Alex Olah and this is the first designer blog for guilded fletching, so what is this game you may be asking well, guilded fletching is a first-person puzzle platformer. This...
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Production Blog 1 - Guilded Fletching
February 17, 2021
by
tmunstock
Hello! My name is Tyler Munstock and I am the Producer for Guilded Fletching . This is our team's first Production Blog and we can't wait to show off all the great work we were able to accomplish this...
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