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Guilded Fletching

Here at The Fletcher’s Guild, we aspire to create deep and engaging puzzle experiences for our players. · By CAGD

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Postmortem - Design
Hello all to the last design blog for Guilded Fletching. In this one I will be going over the right and wrongs that happened over the semester. This will not be...
Postmortem - Guilded Fletching
Hello everyone! Welcome to the final installation of the Guilded Fletching Production Blogs! If you've been here throughout the entire journey I can do nothing...
Production Blog 6 - Guilded Fletching
Hello again everyone! Welcome back to the sixth installation of the Guilded Fletching Production Blogs! The Fletcher's Guild was incredibly busy during this spr...
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Dev Blog 5
This past sprint we got an outstanding amount of work completed. With the core concepts being covered within the previous blogs, let's go over the work from spr...
Production Blog 5 - Guilded Fletching
Hello again everyone! Welcome back to our fifth installation of Guilded Fletching's Production Blogs! This Sprint, just as all of the previous Sprints, was abso...
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Dev Blog 4
Hello again everyone hope you are having a great day today I will be talking about the level design of this game we will be discussing how the map structure wor...
Production Blog 4 - Guilded Fletching
Hello again everyone! For anyone new, I am Tyler Munstock, the Producer for Guilded Fletching. Sprint 4 was very eventful for The Fletcher's Guild, we were able...
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Dev Blog 3
Hello, again today I thought we should talk about a core component of the game more and break down the reasons why they work this way. So in this post, I will b...

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