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Devlog
Design Postmortem - Card Garden
December 17, 2020
by
Sochron
Good night friends, Welcome to the final design blog and postmortem for Card Garden. As always, for an overview of the details of how we worked, my wonderful producer has written a production postmort...
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Production Postmortem - Card Garden
December 14, 2020
by
afigueroa16
Howdy everyone! Welcome back to Card Garden for the final post I will be writing; our postmortem. A quick recap for anyone just joining us at the end of our journey: My name is Alexandra Figueroa and...
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Design Blog 6 - Card Garden
December 03, 2020
by
Sochron
Good evening friends, The ending of any project of this type really is just a consequence of each of the steps taken prior. If we had fallen behind, this would be our moment to catch up. If we had to...
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Production Blog 6 - Card Garden
December 03, 2020
by
afigueroa16
Howdy everyone, and welcome to the last update I'll be giving you on our team's progress on this project! I say this with bittersweet excitement, for I am incredibly proud of my team and the game we'...
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Design Blog 5 - Card Garden
November 11, 2020
by
Sochron
Good twilight friends, As we transition to the end of our project for the semester, I find myself in new territory in game development. I have made plenty of student games, game jams, and hobby projec...
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Production Blog 5 - Card Garden
November 11, 2020
by
afigueroa16
Howdy and welcome back everyone! Producer Alex here, with another update on the team's progress for Card Garden! In Sprint 5, we had a total of 198 points assigned, 134 of which were completed, leavi...
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Production Blog 4 - Card Garden
October 27, 2020
by
afigueroa16
Howdy everyone! Welcome back for another production blog update on the team's progress with our game! In Sprint 4, I had assigned 196 total points to the team, 135 of which were completed, with only 2...
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Design Blog 4 - Card Garden
October 27, 2020
by
Sochron
Glorious afternoon friends, We have eclipsed the midpoint of this semester and are happy to share our build 0.3.0 with the world. As always, it will be attached to this post for playing and our spect...
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Design Blog 3 - Card Garden
October 13, 2020
by
Sochron
Happy midday friends, Sprint 3 is a very exciting time for all of us. For Card Garden, it meant seeing our game in action with textured models, unique core systems functioning, and even particle effec...
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Production Blog 3 - Card Garden
October 13, 2020
by
afigueroa16
Howdy everyone! It's Alex, back again with another production blog update full of our progress on Card Garden from Sprint 3! I had a total of 151 points of user stories assigned to the team, 109 of...
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Production Blog 2 - Card Garden
September 29, 2020
by
afigueroa16
Howdy everyone! I'm Alex, and I'm back with another production blog post about the progress we've made on Card Garden in Sprint 2! Little refresher on what Card Garden is: Card Garden is a single-p...
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Design Blog 2 - Card Garden
September 29, 2020
by
Sochron
Good morrow friends, Sprint 2 for us represents one of the most significant milestones in all of game development. We created our first playable build. As a team, it is a great moment to be able to se...
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Design Blog 1 - Card Garden
September 15, 2020
by
Sochron
Good morning friends, I am Arjun Gambhir and I am the lead designer of this wonderful project named Card Garden. I have the absolute pleasure to be working with an amazing team of eleven students hea...
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Production Blog 1 - Card Garden
September 14, 2020
by
afigueroa16
Hello everyone! My name is Alex Figueroa, and I am a producer for Card Garde n in CAGD 495 this semester! This is our first development blog, and we're so excited to show you all the wonderful wor...
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