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Devlog
Clay Striker
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Devlog
Design Blog 6
November 19, 2023
by
meinsley
For this sprint, I worked on texturing, adding the final terrain in Unity, playtesting our newest build, and getting feedback from playtests. The first thing that I did was texture the medium sized mo...
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Production Blog 6
November 16, 2023
by
cgcochran
Hello, hello! Welcome back to the sixth production blog for Clay Striker! My name is Courtney and to give you a little refresher, let me remind you what Clay Striker is all about. Clay Striker is an o...
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Design Blog 5
November 06, 2023
by
meinsley
For this sprint, I textured the house I finished last sprint, and moved to creating textures for the terrain in the levels. I also modeled a couple of small models and got one of our UV sets ready for...
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Production Blog 5
November 04, 2023
by
cgcochran
Hi again! My name is Courtney, and welcome back to the fifth production blog for Clay Strikers! To give you a little refresher, let me remind you what Clay Striker is all about. Clay Striker is an on-...
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Design Blog 4
October 23, 2023
by
meinsley
For this sprint, I finished a big center piece model, managed to hold a decently sized playtest, and wrote a good amount of dialogue for our tutorial character. The very first thing that I did was fin...
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Production Blog 4
October 23, 2023
by
cgcochran
Hello, my name is Courtney, and welcome back to the fourth production blog for Clay Striker! To give you a little refresher, let me remind you what Clay Striker is all about. Clay Striker is an on-rai...
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Design Blog 3
October 09, 2023
by
meinsley
For this sprint, I worked on more models, primarily some of the larger set piece models for the second and third levels. We also had our first playtest, and got some good feedback from that playtest...
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Production Blog 3
October 08, 2023
by
cgcochran
Hi again and welcome back to the third production blog for Clay Striker! My name is Courtney and just as a refresher, let me remind you what Clay Striker is all about. Clay Striker is an on-rails FPS...
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Design Blog 2
October 07, 2023
by
meinsley
For this sprint, I worked on finishing the game design document, and worked on some models, including one of the most important models for this project, the shotgun. The first thing I got done was the...
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Production Blog 2
September 24, 2023
by
cgcochran
Hello everyone and welcome back to the second production blog for Clay Striker! I’m Courtney and just as a refresher, let me remind you what Clay Striker is all about. Clay Striker is an on-rails FP...
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Design Blog 1
September 11, 2023
by
meinsley
Hello, my name is Michael Insley, and I’m the designer for Clay Striker, an on rails, first person shooter that aims to combine the experience of shotgun sports with arcade style, fast paced action...
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Production Blog 1
September 11, 2023
by
cgcochran
Hello everyone and welcome to the development blog for Clay Striker! My name is Courtney Cochran and I’m excited to share all the great work my team is creating throughout the development cycle with...
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