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Robo-Rummager
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Devlog
Dev Blog Postmortem
December 15, 2023
by
Valze
This semester has been a blast! We got a lot of great work done, and I hope my team is proud of all the progress we have made within the scope of a semester. Here is the retrospect in which I discuss...
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Production Blog #6
November 30, 2023
by
Valze
Statistics 190 points were assigned this sprint with 144 points completed, which leaves 46 points leftover that were assigned but not moved. The average velocity is still at 146 points per sprint. We...
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Production Blog #5
November 07, 2023
by
Valze
Statistics: 231 points were assigned this sprint with 195 points completed, which leaves 36 points leftover that were assigned but not moved. The average velocity has now jumped to 146 points per spri...
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Designer Blog #5
November 07, 2023
by
Bradleys Art & Stuff
Programming For this sprint, we started to wrap up all big features needed for the final game. The first big feature we added was the tutorial at the start of the game. The tutorial was essential to a...
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Designer Blog #4
October 26, 2023
by
Bradleys Art & Stuff
For this Sprint, we managed to make a lot of progress forward. I was very happy with my team’s progress and what they have created. Programming For our programming, the first changes we incorporated...
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Production Blog #4
October 24, 2023
by
Valze
Statistics: 217 points were assigned this sprint with 185 points completed, which leaves 32 points leftover that were assigned but not moved. The average velocity is now 135 points per sprint. We’re...
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Production Blog #3
October 17, 2023
by
Valze
Statistics: 187 points were assigned this sprint with 127 points completed, which leaves 60 points leftover that were assigned but not moved. The average velocity is now 117 points per sprint. The exp...
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Designer Blog #2
September 28, 2023
by
Bradleys Art & Stuff
Sprint 2 For this sprint, I was very pleased with my team's work and what they accomplished. The game is starting to take look and feel more like my vision and I feel we are on a good track. We nearly...
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Production Blog #2
September 28, 2023
by
Valze
Statistics Production was looking good for this sprint with 203 points assigned and 161 points completed, which leaves 42 points that were leftover. This was more than double the points completed last...
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Designer Blog #1
September 14, 2023
by
Bradleys Art & Stuff
Despite having a late kick-off for this sprint, the team did a fantastic job at achieving the vision for this game. Programming It was crucial that our programmers started on the game's core loop imme...
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Production Blog #1
September 12, 2023
by
Valze
#Production Blog
The beginning of production started off with a bit of time lost due to scheduling complications, but despite this the team has gotten some great first steps towards our game! Programming Our programme...
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