Devlog
- May 08, 2026 by Synderius#Official Release, #Release Version, #V1.00.00Hello everyone! Like Clockwork is back to announce that the full release of the game is out! We will be offering some new patches for a short time after, but we are students with outside lives! Thank... Continue reading

- April 17, 2026 by Synderius#Build Alpha.5, #Version Release, #V.00.01.05Hey there! Like Clockwork is back to announce that the alpha is out and available for playing. If you are interested in playing this version, there is the new map (which is a lot bigger), custom diver... Continue reading

- April 08, 2026 by Synderius#Build Alpha, #Version Release, #V.00.01.00Hey there! Like Clockwork is back to announce that the alpha is out and available for playing. If you are interested in playing this version, there is the new map (which is a lot bigger), a new harpoo... Continue reading

- February 17, 2026 by Synderius#Electronic Prototype, #Version Release, #V.00.00.01Hey there! Like Clockwork is back to announce that the electronic prototype is out and available for playing. If you are interested in playing this barebones version, please keep in mind that what we... Continue reading

- February 13, 2026 by Synderius#Game Design, #Developer Blog, #Blog 1Hey everyone! I am Katherine Jackson, the Lead Designer of Like Clockwork and I am happy to announce that a new game is in development, Dive Time ! To get us started, Dive Time is a 2.5D sidescrolling... Continue reading














