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StarKron

StarKron

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Devlog

  • Designer Blog 5 - StarKron
    April 11, 2026 by theKINGofSTAL#transformer, #GamerGate, #xbox, #starship, #troopers
    As the game designer for StarKron, one of the biggest things I had to design was the boss documentation. The boss is a big deal to me, and what is there to be a finale to the game? It really makes it... Continue reading
  • Designer Blog 4 - StarKron
    March 28, 2026 by theKINGofSTAL
    As the game designer I handled quite a few little things on the side as well; one was improving the shop menu, which originally looked like this. Now it has a lot more features added in for the upcomi... Continue reading
  • Designer Blog 3 - StarKron
    March 08, 2026 by theKINGofSTAL#transformers
    Hey there, its me ROSS, The Sprint kickoff was a little slow only because I started working on the player character's rig, and that takes a long time to complete, also to fix any bugs that might have... Continue reading
  • Designer Blog 2 - StarKron
    February 27, 2026 by theKINGofSTAL#bugs, #starship troopers
    As a game designer, I did quite a bit of writing for this sprint, but I wanted to stretch my skills out across programming aswell as animation; which animation is something no one else in the group ca... Continue reading
  • Designer Blog 1 - StarKron
    February 27, 2026 by theKINGofSTAL#transformers
    As the game designer for StarKron with six other team members, it has been very, very challenging. For starters, the producer has been doing his part, and it is one of those things where I’d like to... Continue reading
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