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Devlog
Production Blog 6 - Postmortem
December 08, 2022
by
Solipsist
Hello and welcome to our final production blog for Menacing Mansion! My name is Justin and I’m looking forward to discussing the work we’ve completed during the end of our production cycle. Mansio...
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Designer Blog 6-Postmortem
December 08, 2022
by
eclipsedriver67
Lead Designer Blog PostMortem Hey everyone, Cody Philbrook here to talk about the final build of Menacing Mansion, the design work I completed, and the overall experience of leading my amazing team th...
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Production Blog 5 - Menacing Mansion
November 10, 2022
by
Solipsist
Welcome back to another production blog of Menacing Mansion! My name is Justin and I’m looking forward to discussing all the amazing work and progress our team has made during sprint 5. Mansion is a...
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Designer Blog 5- Menacing Mansion
November 10, 2022
by
eclipsedriver67
Lead Designer Blogpost 5 Hello all, Cody Philbrook here to talk about build 3 of Menacing Mansion and the design work that I have put in. If you are interested in the work that the team is doing pleas...
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Production Blog 4 - Menacing Mansion
October 27, 2022
by
Solipsist
Hello everyone and welcome back to another production blog of a Menacing Mansion! My name is Justin and I can’t wait to detail all the amazing work our team has been putting into this project. For t...
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Designer Blog 4- Menacing Mansion
October 27, 2022
by
eclipsedriver67
Lead Designer Blogpost 4 Hey everyone, Cody Philbrook here to talk about our amazing build 2 and all the design work that has gone into it. If you are interested in the work that the team is doing che...
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Production Blog 3 - Menacing Mansion
October 13, 2022
by
Solipsist
Hello everyone! My name is Justin and welcome to production blog 3 of Menacing Mansion! Menacing Mansion is a horror game that uses procedural generation to provide the player with a different experie...
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Designer Blog 3- Menacing Mansion
October 13, 2022
by
eclipsedriver67
Lead Designer Blogpost 3 Hey everyone! Cody Philbrook here to deliver another update on Menacing Mansion’s design! It's crazy to think that it's been 6 weeks of development. So far we have gotten so...
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Production Blog 2 - Menacing Mansion
September 29, 2022
by
Solipsist
Hello everyone! I’m Justin and welcome back to another production blog about Menacing Mansion! For those of you who missed the first production blog, Menacing Mansion is a horror game that uses proc...
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Designer Blog 2- Menacing Mansion
September 29, 2022
by
eclipsedriver67
Lead Designer Blogpost 2 Hey everyone! My name is Cody Philbrook. I am the lead designer for Menacing Mansion. It's been about 2 weeks since my last post and the production for my game has been progre...
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Production Blog 1 - Menacing Mansion
September 15, 2022
by
Solipsist
1
Hello Everyone and welcome to the development log for the game Menacing Mansion! My name is Justin Amian and I’m excited to share all the work that’s being created for our game. Our development te...
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Designer Blog 1- Menacing Mansion
September 15, 2022
by
eclipsedriver67
#BlogPost1
Lead Designer blogpost 1 Hello Everyone, My name is Cody Philbrook. I am the lead designer of Menacing Mansion. In Menacing Mansion an old mansion has been left to you, Paschal, from relatives that di...
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