<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Full Tilt Devlog - itch.io</title><link>https://cagd.itch.io/full-tilt</link><item><guid>https://cagd.itch.io/full-tilt/devlog/1666841/dev-blog-1</guid><title>Dev Blog 1</title><link>https://cagd.itch.io/full-tilt/devlog/1666841/dev-blog-1</link><pubDate>Thu, 17 Sep 2026 01:12:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hi, My Name is Michael Musante, I am the Lead Designer of Full-Tilt. Full-Tilt is a pinball roguelike focused on building and optimizing a customizable pinball machine. Players use a limited number of...</p>]]></description></item><item><guid>https://cagd.itch.io/full-tilt/devlog/1666546/production-blog-1</guid><title>Production Blog 1</title><link>https://cagd.itch.io/full-tilt/devlog/1666546/production-blog-1</link><pubDate>Wed, 16 Sep 2026 19:49:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Introduction My name is Vex and I am the Producer for Full Tilt, a pinball roguelike focused on building and optimizing a customizable pinball machine. I, including myself, am in a 12 person productio...</p>]]></description></item></channel></rss>